Guest Lecture by Professor Woon-Seng Gan, Nanyang Technological University, Singapore
01.11.2018 kl. 13.00 - 14.00
Fast 3D Audio Cues Acquisition and Binaural Rendering for Augmented Listening via Wearable Devices
In this talk Prof. Gan Woon Seng will provide some background and motivations on the needs for acquiring individual HRTF and render a natural binaural sound over headphones that can be used in VR/AR applications. Binaural audio has now evolved as the main audio reproduction methods for VR/AR. However, there are challenges in recreating the most natural binaural sound over headphones that results in better externalization, reduced in front-back and up-down confusions, and better elevation and depth perception.
Furthermore, with the increased interest in immersive, transparent, and blending of real and virtual audio for VR/AR (AVAR), new real-time signal processing techniques will need to be devised that can meet the needs of these new demands. We outline some of the existing signal processing techniques, and present our attempts in overcoming some of these challenges. A live demo on 3D audio headsets, which was previously shown in ICASSP 2018, will also be presented after this talk.
Woon-Seng Gan received his BEng (1st Class Hons) and PhD degrees, both in Electrical and Electronic Engineering from the University of Strathclyde, UK in 1989 and 1993 respectively. He is currently a Professor of Audio Engineering and Director of the Centre for Infocomm
Technology in the School of Electrical and Electronic Engineering in Nanyang Technological University. He also served as the Head of the Information Engineering Division in the School of Electrical and Electronic Engineering in Nanyang Technological University from 2011-2014, and deputy director of the Centre for Signal Processing from 2007-2008. His research has been concerned with the connections between the physical world, signal processing and sound control, which resulted in the practical demonstration and licensing of spatial audio algorithms, directional sound beam, and active noise control for headphones.
He has published more than 330 international refereed journals and conferences, and has translated his research into 6 granted patents. He had co-authored three books on Subband Adaptive Filtering: Theory and Implementation (John Wiley, 2009); Embedded Signal Processing with the Micro Signal Architecture, (Wiley-IEEE, 2007); and Digital Signal Processors: Architectures, Implementations, and Applications (Prentice Hall, 2005). In 2017, he won the APSIPA Sadaoki Furui Prize Paper Award 2017 for a journal paper on “Recent Advances on Active Noise Control: Open Issues and Innovative Applications.”
He is a Fellow of the Audio Engineering Society(AES), a Fellow of the Institute of Engineering and Technology(IET), and a Senior Member of the IEEE. He served as an Associate Editor of the IEEE/ACM Transaction on Audio, Speech, and Language Processing (TASLP; 2012-15) and was presented with an Outstanding TASLP Editorial Board Service
Award in 2016. He also served as the Associate Editor for the IEICE transaction (2014-2016) on Fundamentals of Electronics, Communications and Computer Sciences(Japan). He is currently serving as Associate Editor of the IEEE Signal Processing Letters (2015-); Associate Technical Editor of the Journal of Audio Engineering Society (JAES; 2013-); Editorial member of the Asia Pacific Signal and Information Processing Association (APSIPA; 2011-) Transaction on Signal and Information Processing; Associate Editor of the EURASIP Journal on Audio, Speech and Music Processing (2007-).
All are welcome!
Free of Charge
Signal and Information Processing, Department of Electronic Systems
Aalborg University, Fredrik Bajers Vej 7, A4-108