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Game Hub Workshop: Using data to create hit games

Game Hub Workshop: Using data to create hit games

Tidspunkt

18.09.2020 kl. 17.30 - 20.30

Beskrivelse

Success in the game industry is impossible to guarantee, but as a developer you have to do what you can to minimize uncertainty and risk.

Therefore, we have invited Emil Stidsholt from Flashbulb Games to facilitate a workshop around market analysis for game developers. 

The workshop will be focusing on how to use data from multiple sources to estimate popularity, earnings potential and risk depending on genre, tags and more. The analysis can be done extremely early in the game development process and can save you from spending a lot of time on a game with low potential and high uncertainty. 

 

About Emil Stidsholt:

Emil is the Marketing Manager at Copenhagen-based game studio Flashbulb Games. He has worked with market analysis and marketing of games for the last 7 years at Flashbulb Games, Kiloo Games and Funday Factory.

 

Details:

Date is September 18th 2020 from 17:30 to 20:30.

We will make sure there is a sandwich and something to drink for the workshop.

Room 2.449 at Create, Rendsburggade 14, 9000 Aalborg. (4th floor, Zone 2.)

 

Disclaimer: 

There are limited seats for this workshop as we want to enable Emil Stidsholt to interact with the majority of participants. So be quick to sign up and get your spot for a valuable tool to mitigate the struggles in the game industry.

 

Covid-19:

We will follow AAU and general guidelines concerning Covid-19 and we reserve the right to cancel your ticket (latest registration first) if we will need to downsize the event.

If necessary, the events might be hosted virtually. All information regarding this is sent to registered participants.

 

Sign-up:

Remember to sign up for the event to get a spot. Participation is FREE :) 

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